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Chapter V - Achievement Points & Prestige and Infamy
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Jun 9 2009, 12:59 PM EDT
Deathreaver999
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Defence,
Defense,
not +3. These characters are also easier for other teams to enlist. Another Hero Team can try and enlist this depressed character with a
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(Word count: 1931)
Jun 9 2009, 12:57 PM EDT
Deathreaver999
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May 19 2009, 6:14 PM EDT
Deathreaver999
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and what can happen.
1.)If
If
your Leader reaches 10 AP before anyone on your team gets 1 AP, then the character with no AP quits your team. That character quits over disgust at how the Leader is using his talents and feels
underappreciated.
unappreciated.
You can
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Dec 8 2008, 3:33 PM EST
Deathreaver999
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world has been alerted to your evil ways.-51 or lowerYour evilness has been noticed by extra terrestrial beings and you have made them weary.
Now on to
Chapter VI - Scenarios & Situations
Clix Campaign - The Alternative set of Rules
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Apr 24 2008, 6:28 AM EDT
Deathreaver999
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Apr 24 2008, 6:28 AM EDT
Deathreaver999
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(Word count: 1905)
Apr 24 2008, 4:26 AM EDT
Deathreaver999
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) ever achieves more than 15 AP than another character, a problem will arise. The character with the 15 less AP will grow resentful of
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Apr 24 2008, 3:39 AM EDT
Deathreaver999
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Achievement Points are individual awards to characters on your team. These reflect certain acts of heroism (or despicable acts of evil) that your character has done on an individual basis. You receive Achievement Points, or AP, in the same fashion as you gain HPs.
1.)
If your character
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Apr 24 2008, 2:42 AM EDT
Deathreaver999
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Renamed from Chapter V - Achievement Points &Prestige and Infamy by
Deathreaver999
Apr 24 2008, 2:42 AM EDT for: Rename
Apr 24 2008, 2:41 AM EDT
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Apr 24 2008, 2:41 AM EDT
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Home
Campaign Rules
Chapter I - "The Creator"
Chapter II - Getting Started
Chapter III - Movement & Attacking
Chapter IV - Hero Points (HPs) & Advancing (Leveling)
Chapter V - Achievement Points & Prestige and Infamy
Chapter VI - Scenarios & Situations
Items and Equipment
Feats and Bonuses
NPC's & Others
Campaign Glossary
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